How Ubisoft Brought Feudal Japan to Life: Rendering 'Assassin's Creed Shadows' with Nicolas Lopez

GDC Festival of Gaming · 2:29 · Watch on YouTube

Ubisoft rendering technical architect Niar Lopez introduces working on Assassin's Creed as her dream project and frames the talk around scaling production for a huge next-gen open world built alongside a new Anvil eng...

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