CppCon 2016: Jason Turner “Rich Code for Tiny Computers: A Simple Commodore 64 Game in C++17”

CppCon · 79:52 · Watch on YouTube

Writing playable Pong for the 40-year-old Commodore 64 in modern C++17 is practical by compiling optimized 32-bit x86 with Clang and translating it to 6502, proving that objects, lambdas, RAII and STL algorithms can c...

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