Procedurally Crafting Manhattan for Marvel's Spider-Man

GDC Festival of Gaming · 67:26 · Watch on YouTube

Insomniac's lead technical artist explains how Marvel's Spider-Man's Manhattan was built with procedural content-creation tools in Houdini to hit 80%+ usable generated content, then reworked into a modular per-tile pi...

Read the full summary on retube

한국어